Extremity Games has always been about one thing: proving that limb loss or limb difference is not the end of an athletic story. It is, for many of our athletes, where the real story begins.
Extremity Games did not start as a corporate initiative or a charity project. It started as a bet — a bet that adaptive athletes were ready to compete at the same level as anyone in the world. That bet paid off.
College Park Industries, a prosthetic foot manufacturer, launched the first Extremity Games in Orlando, Florida. Nobody knew what to expect. Over 500 athletes, sponsors, spectators, and volunteers showed up. The event surpassed every projection. The message was loud and clear: adaptive action sports had an audience, and the athletes were ready.
The success of the inaugural event led to the creation of Extremity Events Network, Inc., a 501(c)(3) nonprofit. The goal was to create a neutral, sustainable framework where prosthetic manufacturers, healthcare professionals, and outside sponsors could all participate without conflict. The sport was bigger than any one company.
The Athletes with Disabilities Network (ADN), a subsidiary of Easter Seals-Michigan, assumed full organizing duties. ADN brought resources, infrastructure, and a deep commitment to the adaptive sports community. Under ADN, eXG went national — drawing competitors from Germany, France, South Africa, and across the United States, including members of the Wounded Warriors Project.
Extremity Games became an official qualifier for the ESPN Summer X Games Super X Adaptive Finals motocross competition. The adaptive motocross division was broadcast nationally on ESPN in late July. eXG was no longer a niche event — it was a legitimate feeder into the biggest action sports platform in the world.
Extremity Games is back. Under new nonprofit leadership based in Kansas City, Missouri, eXG is relaunching with the same competitive fire, the same six sports, and the same founding creed that made it the most electric adaptive action sports event in the country. The athletes never stopped competing. Now they have their stage back.
You can brace a limb.
You can replace a limb.
But there is no replacement
for the competitive spirit.
The founding creed of Extremity Games — unchanged since 2006
Extremity Games exists to create a real competitive arena for adaptive athletes — not a showcase, not an exhibition, not an inspiration reel for able-bodied audiences. A competition. With winners, cash prizes, and the kind of athletic intensity that demands respect on its own terms.
Elite and novice divisions. Cash prizes. Judges who know the sports. No participation trophies. No lowered bars. The same athletic standards, period.
Instructional clinics run alongside every competition event. If you have never kayaked, skated, or climbed before — you can learn here, alongside elite athletes who started the same way.
The camaraderie at Extremity Games is unlike anything else in sports. Athletes who have faced the same challenges, found the same fire, and refuse the same limits. That community is the event.
Adaptive athletes belong on the main stage, not a side stage. eXG puts them front and center — competing for cash, qualifying for national events, and being seen by the audiences they deserve.
The Kansas City metro is one of the most underestimated sports cities in the country. It has the athletic infrastructure, the community backbone, and the competitive hunger to host an event like eXG — and it has never had one.
Extremity Games Kansas City is a locally rooted, independently operated nonprofit. We are not a touring production dropping in and moving on. We are building something here — an annual event that belongs to this city and this community for the long term.
Every dollar raised stays connected to the mission: building a world-class adaptive action sports competition right here in the heart of the country.
Are you? Whether you are an athlete who wants to compete, a brand that wants to sponsor, or someone who just wants to be in the room when it happens — this is your in.